The new version of SM Arcade (2.0e) is posted on GameBanana.com. Tell your friends, spread the word. Now’s the time to get more people interested in using the mod as their interactive desktop wallpaper.
In version 2.0 of Source Media Arcade any customizations that you make to the map or to your item library during play will normally be saved when you close the game or change maps. In most cases this is fine, but some people have unstable computers and would feel much better if their changes were saved instantly to avoid possibly losing their work due to a crash. Today I added in a new Boolean console command called “persistent_save” that will instantly save any item file or map arrangement as soon as you make changes.
Now SM Arcade will automatically detect every Steam game that you own and list them in your media library. In addition, all marquee and screenshot images for these Steam games are automatically downloaded without any interaction required on the part of the user. The slideshow below shows some of the games that were automatically detected for me as well as the artwork images that SM Arcade found for the games:
I also implemented some other functionality improvements that have been absent so far in BETA 2, such as the Library Browser, the Model Browser, and the ability to delete shortcuts that are placed in the map.
A console variable was also entered that controls the resolution of the shortcuts placed in the map. In other words, you no longer have to rename files to switch between “HI-RES” and “LOW-RES” modes. You can enter any resolution for this variable, so you can go ahead and run in “MEDIUM-RES” if you wish. The default value for this variable is 256.