SM Sith Lord

About Me

SM Sith LordI am a 27-year-old experienced level/mod designer who has worked on various engines over the decades.  I started making levels when I was 13 for the game Jedi Knight: Dark Forces II and was immediately able to apply my JavaScript scripting knowledge towards level design.  My first released level, Purgatory, was a massive exploration type of level that was well accepted by the game’s community despite its unorthodox design.

Since then I have been continually expanding my skills in both visual design and gameplay mechanics.  I believe with proper design you can dictate gameplay to the player without him even noticing that he is being guided.  In my pursuit to master this technique I have become fluent in multiple programming and scripting languages and a student of all things art-related.  I pay special attention to peoples’ reactions to artistic stimuli and use these reactions in my attempt to present them with the most engaging interactive experience possible.

Entertaining is my goal, and understanding how to engage the audience on as many levels as possible is critical in accomplishing this goal.  Most of my work is done completely free of charge simply because I love what I do, but I also accept design contracts.  Working with third parties in developing their unique visions into a completed design gives its own sense of fulfillment.

One thought on “About Me”

  1. I have a few questions regarding Anarchy Arcade, but for some reason, my Steam account is stopping me from commenting on your profile or discussions.
    1. I am using the Anarchy Arcade downloaded through Steam, but I still cannot access multiplayer servers. My firewall is not the issue, so I am not sure how to open a port on my router, like you mentioned in the discussions.
    2. No sound on cabinets. I can watch videos and youtube, but the video is quite slow, but more importantly, no sound comes on for anything. I have seen it work for you in your showcase videos.
    3. Maps and props. I have noticed some maps, especially ones for Counter Strike and other source games, that models and textures are missing, creating unstable maps. I assume that I need the source files for those games to run the maps, but I don’t have access to them. If this shouldn’t be happening, please let me know. Also I find that sometimes when I do the scanmodels console command, other props and cabinets that were working before now come up missing. Can that happen with that console command?

    Thanks for taking the time to answer my questions. I assume I couldn’t talk to you on Steam because I have not made any purchases yet.

    Sam Thomson

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Gamer, Designer, Programmer