L4D2 Survival Map Entity Setup
by SM Sith Lord on Feb.09, 2010, under Blog
Grab the L4D2 Survival Bones .vmf file for a complete entity setup for a Left4Dead 2 Survival mode map. The entity setup was made by me following the L4D2: How to Create Survival Gamemode Part 1 tutorial over at World of Level Design.
This .vmf file contains EVERY entity needed to make a working Survival mode map out of a map containing nothing but props and geometry. It includes survivor start positions as well as the director entity. After you insert these entities into your map there is only in-game navigation mesh tweaking to be done before you have a working survival mode map. There are video instructions on how to edit your nav mesh right here on YouTube.
In addition to the entities needed to make the map work, it also contains example entities of weapon and item spawns. Note that this entity setup will ONLY spawn if you are playing Survival Mode. To test your map in survival mode, use the following console command:
map YOUR_MAP_HERE survival
Soon I will post instructions on how to package your map into a VPK file and have it work as an add-on so you could have people host a Survival game on it normally.
