<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>smsithlord.com</title>
	<atom:link href="http://blog.smsithlord.com/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://blog.smsithlord.com</link>
	<description></description>
	<lastBuildDate>Thu, 19 Aug 2010 15:39:37 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Fix for de_vegas_css</title>
		<link>http://blog.smsithlord.com/?p=259</link>
		<comments>http://blog.smsithlord.com/?p=259#comments</comments>
		<pubDate>Thu, 19 Aug 2010 15:39:37 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=259</guid>
		<description><![CDATA[Some of you already know that the CSS update broke de_vegas_css.  I was able to figure out what was causing the problem, and we are testing a server-side fix of the map at:
DoP High Times [I] server
76.74.153.210:27015
If the test goes well, I&#8217;ll be uploading the modified version of the map to FPSBanana.  If [...]]]></description>
			<content:encoded><![CDATA[<p>Some of you already know that the CSS update broke de_vegas_css.  I was able to figure out what was causing the problem, and we are testing a server-side fix of the map at:</p>
<p>DoP High Times [I] server<br />
76.74.153.210:27015</p>
<p>If the test goes well, I&#8217;ll be uploading the modified version of the map to FPSBanana.  If the server runs this version, even people connecting with the old version will still be able to play with out the crashing.</p>
<p>On a side note, over the summer I&#8217;ve been developing a Source engine mod that should have a rough playable beta in another month.  Needless to say that all the C++ coding as well as the modeling and skinning for that project has been taking most of my time, so the rest of my projects have been on hold until I get the game into the beta release stage.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=259</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Updates Soon</title>
		<link>http://blog.smsithlord.com/?p=257</link>
		<comments>http://blog.smsithlord.com/?p=257#comments</comments>
		<pubDate>Tue, 22 Jun 2010 12:35:35 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[Survivor CSS]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=257</guid>
		<description><![CDATA[Finals are over so I will have time to work on this project again, and hopefully have a beta on the High Times server in a week or two.  I know some people were left in a state of &#8220;WTF?&#8221; when update reports suddenly stopped.  I&#8217;ll be sure to let you guys know [...]]]></description>
			<content:encoded><![CDATA[<p>Finals are over so I will have time to work on this project again, and hopefully have a beta on the High Times server in a week or two.  I know some people were left in a state of &#8220;WTF?&#8221; when update reports suddenly stopped.  I&#8217;ll be sure to let you guys know before hand next time if there is going to be a lull in updates.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=257</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mountain Village</title>
		<link>http://blog.smsithlord.com/?p=254</link>
		<comments>http://blog.smsithlord.com/?p=254#comments</comments>
		<pubDate>Mon, 12 Apr 2010 23:10:43 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[Survivor CSS]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[counter]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[strike]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=254</guid>
		<description><![CDATA[The mini-town from the original de_survivor will be making its come back, but this time more in the fashion of a small cabin mountain village.  Very early WIP shot below&#8230;
]]></description>
			<content:encoded><![CDATA[<p>The mini-town from the original de_survivor will be making its come back, but this time more in the fashion of a small cabin mountain village.  Very early WIP shot below&#8230;</p>

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/village.jpg" title="" class="shutterset_singlepic266" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/266__200x150_village.jpg" alt="village" title="village" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=254</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>More progress</title>
		<link>http://blog.smsithlord.com/?p=250</link>
		<comments>http://blog.smsithlord.com/?p=250#comments</comments>
		<pubDate>Sun, 04 Apr 2010 07:03:02 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[Survivor CSS]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[counter]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[strike]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=250</guid>
		<description><![CDATA[Some shots from in-game.  That is the old snow texture in these screenshots, but the issue of pure whiteness needs to be evened out.
]]></description>
			<content:encoded><![CDATA[<p>Some shots from in-game.  That is the old snow texture in these screenshots, but the issue of pure whiteness needs to be evened out.</p>

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/de_survivor_css_alpha0008.jpg" title="" class="shutterset_singlepic264" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/264__200x150_de_survivor_css_alpha0008.jpg" alt="de_survivor_css_alpha0008" title="de_survivor_css_alpha0008" />
</a>
<br />

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/de_survivor_css_alpha0009.jpg" title="" class="shutterset_singlepic265" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/265__200x150_de_survivor_css_alpha0009.jpg" alt="de_survivor_css_alpha0009" title="de_survivor_css_alpha0009" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=250</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Plane site becoming less plain</title>
		<link>http://blog.smsithlord.com/?p=246</link>
		<comments>http://blog.smsithlord.com/?p=246#comments</comments>
		<pubDate>Sat, 03 Apr 2010 14:51:01 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[Survivor CSS]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[counter]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[strike]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=246</guid>
		<description><![CDATA[The plane bomb site looks like its going to take me a few days to get into beta-worthy quality by itself.  It is especially difficult to keep the important angles in this area consistent with the DEV version while trying to make it look somewhat like a realistic plane crash site.  More updates [...]]]></description>
			<content:encoded><![CDATA[<p>The plane bomb site looks like its going to take me a few days to get into beta-worthy quality by itself.  It is especially difficult to keep the important angles in this area consistent with the DEV version while trying to make it look somewhat like a realistic plane crash site.  More updates coming as it progresses.</p>

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/planesite.jpg" title="" class="shutterset_singlepic263" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/263__200x150_planesite.jpg" alt="planesite" title="planesite" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=246</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>There&#8217;s a storm coming, Ani&#8230;</title>
		<link>http://blog.smsithlord.com/?p=243</link>
		<comments>http://blog.smsithlord.com/?p=243#comments</comments>
		<pubDate>Thu, 01 Apr 2010 21:43:27 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[Survivor CSS]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[counter]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[strike]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=243</guid>
		<description><![CDATA[After many hours of dragging untextured boxes around, I finally have the plane bombsite ready to be terrain-ized.
]]></description>
			<content:encoded><![CDATA[<p>After many hours of dragging untextured boxes around, I finally have the plane bombsite ready to be terrain-ized.</p>

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/rdy2snow.jpg" title="" class="shutterset_singlepic262" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/262__200x150_rdy2snow.jpg" alt="rdy2snow" title="rdy2snow" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=243</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>More Cold Weather</title>
		<link>http://blog.smsithlord.com/?p=240</link>
		<comments>http://blog.smsithlord.com/?p=240#comments</comments>
		<pubDate>Thu, 01 Apr 2010 07:11:18 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[Survivor CSS]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[counter]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[strike]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=240</guid>
		<description><![CDATA[I added some details in and around the canyon including a low lying fog there to give at least a little cover to the players on the bottom.  Also made the make-shift road block stopping the CT convoy (truck bombsite) from advancing.
]]></description>
			<content:encoded><![CDATA[<p>I added some details in and around the canyon including a low lying fog there to give at least a little cover to the players on the bottom.  Also made the make-shift road block stopping the CT convoy (truck bombsite) from advancing.</p>

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/de_survivor_css_alpha0005.jpg" title="" class="shutterset_singlepic259" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/259__200x150_de_survivor_css_alpha0005.jpg" alt="de_survivor_css_alpha0005" title="de_survivor_css_alpha0005" />
</a>
<br />

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/de_survivor_css_alpha0006.jpg" title="" class="shutterset_singlepic260" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/260__200x150_de_survivor_css_alpha0006.jpg" alt="de_survivor_css_alpha0006" title="de_survivor_css_alpha0006" />
</a>
<br />

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/de_survivor_css_alpha0007.jpg" title="" class="shutterset_singlepic261" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/261__200x150_de_survivor_css_alpha0007.jpg" alt="de_survivor_css_alpha0007" title="de_survivor_css_alpha0007" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=240</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Snow storm</title>
		<link>http://blog.smsithlord.com/?p=236</link>
		<comments>http://blog.smsithlord.com/?p=236#comments</comments>
		<pubDate>Fri, 26 Mar 2010 21:49:11 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[Survivor CSS]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[counter]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[strike]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=236</guid>
		<description><![CDATA[Texture revamps and work on the world terrain continues.]]></description>
			<content:encoded><![CDATA[<p>I did some modifications to the big cliff texture from HL2, and it&#8217;s working out pretty nice.  I also did some more work adding terrain and the path from T spawn to raven is nearly done.<br />

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/de_survivor_css_alpha0000.jpg" title="" class="shutterset_singlepic256" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/256__200x150_de_survivor_css_alpha0000.jpg" alt="de_survivor_css_alpha0000" title="de_survivor_css_alpha0000" />
</a>
<br />

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/de_survivor_css_alpha0001.jpg" title="" class="shutterset_singlepic257" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/257__200x150_de_survivor_css_alpha0001.jpg" alt="de_survivor_css_alpha0001" title="de_survivor_css_alpha0001" />
</a>
<br />

<a href="http://blog.smsithlord.com/wp-content/gallery/survivor-css-wips/de_survivor_css_alpha0002.jpg" title="" class="shutterset_singlepic258" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/258__200x150_de_survivor_css_alpha0002.jpg" alt="de_survivor_css_alpha0002" title="de_survivor_css_alpha0002" />
</a>
</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=236</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Moving Along</title>
		<link>http://blog.smsithlord.com/?p=233</link>
		<comments>http://blog.smsithlord.com/?p=233#comments</comments>
		<pubDate>Thu, 18 Feb 2010 18:47:02 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[L4D Nar Shaddaa]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[jedi]]></category>
		<category><![CDATA[knight]]></category>
		<category><![CDATA[l4d]]></category>
		<category><![CDATA[l4d2]]></category>
		<category><![CDATA[left4dead]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[survival]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=233</guid>
		<description><![CDATA[Work continues on Nar Shaddaa. Here's some new screenshots.]]></description>
			<content:encoded><![CDATA[<p>Progress is somewhat steady on Nar Shaddaa.  The upper area with the explosive canisters got some updating:<br />

<a href="http://blog.smsithlord.com/wp-content/gallery/l4d-nar-shaddaa-wip/l4d_narshaddaa0030.jpg" title="" class="shutterset_singlepic252" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/252__200x150_l4d_narshaddaa0030.jpg" alt="l4d_narshaddaa0030" title="l4d_narshaddaa0030" />
</a>
<br clear="all"><br />
As well did the hangar bay, where I had to switch the red heater things to yellow ones for color scheme reasons. (red light does not go well with the blue colored wall textures).<br />

<a href="http://blog.smsithlord.com/wp-content/gallery/l4d-nar-shaddaa-wip/l4d_narshaddaa0034.jpg" title="" class="shutterset_singlepic253" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/253__200x151_l4d_narshaddaa0034.jpg" alt="l4d_narshaddaa0034" title="l4d_narshaddaa0034" />
</a>
</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=233</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Some Details</title>
		<link>http://blog.smsithlord.com/?p=227</link>
		<comments>http://blog.smsithlord.com/?p=227#comments</comments>
		<pubDate>Sat, 13 Feb 2010 01:26:35 +0000</pubDate>
		<dc:creator>SM Sith Lord</dc:creator>
				<category><![CDATA[L4D Nar Shaddaa]]></category>

		<guid isPermaLink="false">http://blog.smsithlord.com/?p=227</guid>
		<description><![CDATA[Made some changes to Nar Shaddaa today&#8230;

]]></description>
			<content:encoded><![CDATA[<p>Made some changes to Nar Shaddaa today&#8230;</p>

<a href="http://blog.smsithlord.com/wp-content/gallery/misc-editing/l4d_narshaddaa0005.jpg" title="" class="shutterset_singlepic250" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/250__200x150_l4d_narshaddaa0005.jpg" alt="l4d_narshaddaa0005" title="l4d_narshaddaa0005" />
</a>
<br clear="all">
<a href="http://blog.smsithlord.com/wp-content/gallery/misc-editing/l4d_narshaddaa0006.jpg" title="" class="shutterset_singlepic251" >
	<img class="ngg-singlepic" src="http://blog.smsithlord.com/wp-content/gallery/cache/251__200x151_l4d_narshaddaa0006.jpg" alt="l4d_narshaddaa0006" title="l4d_narshaddaa0006" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://blog.smsithlord.com/?feed=rss2&amp;p=227</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
