smsithlord.com

L4D Nar Shaddaa

Moving Along

by SM Sith Lord on Feb.18, 2010, under L4D Nar Shaddaa

Progress is somewhat steady on Nar Shaddaa. The upper area with the explosive canisters got some updating:
l4d_narshaddaa0030

As well did the hangar bay, where I had to switch the red heater things to yellow ones for color scheme reasons. (red light does not go well with the blue colored wall textures).
l4d_narshaddaa0034

Leave a Comment :, , , , , , , , , , , more...

Some Details

by SM Sith Lord on Feb.13, 2010, under L4D Nar Shaddaa

Made some changes to Nar Shaddaa today…

l4d_narshaddaa0005
l4d_narshaddaa0006
1 Comment more...

Surviving in Nar Shaddaa

by SM Sith Lord on Feb.08, 2010, under L4D Nar Shaddaa

Got the zombies and guns spawning. Now I need to get the freakin power ups and gas cans to do the same.

Leave a Comment :, , , , , , , , more...

JKR textures in L4D Nar

by SM Sith Lord on Feb.07, 2010, under L4D Nar Shaddaa

I am blogging from a iPhone because I’m just that cool to post that I was able to get original and JKR remake textures into the map. New screenshots will be posted tonight after the superbowl.

Leave a Comment :, , , , , , , , more...

Another JK Remake

by SM Sith Lord on Feb.07, 2010, under L4D Nar Shaddaa

I started work on another Left 4 Dead 2 remake of a classic Jedi Knight level to go along with BeefCaike’s L4D Oasis. The one I’m working on is Nar Shaddaa, and I just finished all of the base geometry this morning. More to come at a later time.

2 Comments :, , , , , , , , more...

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Visit our friends!

A few highly recommended friends...

Archives

All entries, chronologically...